Rolling America: The Star-Spangled Dice Game

  • Rolling America
  • Publisher: Gamewright
  • Plays 1+
  • Ages 8+ (realistically, 5+)
  • Playing Time: 15 min
  • Initial Release: 2015
  • Elevator Pitch: dice + math + a wee bit of geography = a great “light” strategy game for kids
  • Roar Score: 5/5

Fancy dice? Fancy a bit of patriotism in your game? Looking for a quick game for the kids that’ll help them put their strategic brains to use this summer?

Rolling America is a fun, light dice game that uses a U.S. map as its base. It doesn’t really teach geography, and the map is a bit abstract, but that’s not really the point of the game. This is really a number game in disguise.

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Dragonwood: A Game of Dice and Daring


  • Dragonwood
  • Designer: Darren Kisgen
  • Publisher: Gamewright
  • Plays 2–4
  • Ages 8+
  • Playing Time: 20 minutes
  • Initial Release: 2015
  • Elevator Pitch: A card-and-dice game that mimics a basic RPG and recalls a simplified Magic: The Gathering for a younger audience.
  • Roar Score: 4/5

If you’ve read any of our game reviews here on The Roarbots, you know that we’re kind of in love with Gamewright. Their games are mostly perfect for all ages, the production quality is fantastic, and they’re super affordable.

Dragonwood is one of their latest titles, and it targets a slightly older player than something like Super Tooth or Feed the Kitty.

You play an adventurer on a journey through the enchanted forest of Dragonwood. During the game, you play cards to determine the number of dice you can roll. The more dice you can roll, the higher the potential result, which means you can defeat more powerful enemies or capture more powerful items to aid your journey.

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Super Tooth


  • Super Tooth
  • Designer: Neil J. Opitz
  • Publisher: Gamewright
  • Plays 2–4
  • Ages 6+
  • Playing Time: 10–15 minutes
  • Initial Release: 2015
  • Elevator Pitch: Race to collect matching dinosaur cards to earn tooth tokens, all the while avoiding natural disasters that mess with your hand.
  • Roar Score: 5/5

There’s no point in denying it: we’re unashamed Gamewright fanatics in this house. Especially their card games. So easy to teach and learn. So much fun to play. Perfect for almost all ages. I don’t think we’ve found a bad one.

Super Tooth is the latest in their “small box” line of card games. Gameplay is relatively simple (my 3-year-old son can absolutely hold his own), and the dino theme obviously appeals to the target audience (and me…gotta be honest).

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Feed the Kitty

  • Designer: Bob Bushnell
  • Artist: Russell Benfanti
  • Publisher: Gamewright
  • Plays: 2–5
  • Ages: 4+ (according to the game); more like 2–4 in reality
  • Initial Release: 2003
  • Elevator Pitch: It’s an extremely simple roll-and-move game in which you pass wooden mice back and forth. The last player with mice wins!

Feed the Kitty is an unbelievably simple game to play. Gameplay is essentially as follows:

  1. Roll the dice.
  2. Depending on what you rolled, you either (1) throw a mouse into the kitty’s food bowl, (2) give a mouse to another player, or (3) take a mouse out of the food bowl.
  3. The last person with mice wins.

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